Category Archives: LuxCoreRender

Batmobile

Keaton’s Batmobile is truly a fascinating design. Simple and elegant without any clutter, the vehicle took the movie industry by storm back in -89 and -92. Still to this day I think this design is the best of them all.

This is a re-render of an old model I made way back in 2012. It does have a tad different look than the vehicle in the movies and that’s because it’s based on a 1:35 scale model kit of the car. I fixed some embarrassing topology and made new materials for LuxCoreRender.

Download .blend file 9MB

Modeling in Blender. Rendering in LuxCoreRender. HDRI lighting from openfootage.net


Big Sister

The underwater city of Rapture has always fascinated me ever since the game Bioshock was released in 2007. I instantly fell in love with the atmosphere, storytelling, game play, art and sound style and how things are broken and falling apart.
The commercials in the game are presented in a very unique way, making a really weird thing look commonplace and natural. Like putting a person on fire by snapping your fingers or sending a pack of bees on somebody.
Then Bioshock 2 came with even crazier plot twists, action and wtf-just-happened moments. I still remember the feeling in my gut when I saw Gilbert Alexander in the tank the first time.

This is the Big Sister from Bioshock 2. I had loads of fun modeling this weird and interesting character with her creepy long legs and short torso and unmistakable outfit. Based on some detail renders by Blur studios.

Bioshock © 2K Games

Download .blend file.
44MB, modeling: Blender 2.79, rendering: LuxCoreRender, texturing: Substance Painter