Keaton’s Batmobile is truly a fascinating design. Simple and elegant without any clutter, the vehicle took the movie industry by storm back in -89 and -92. Still to this day I think this design is the best of them all.
This is a re-render of an old model I made way back in 2012. It does have a tad different look than the vehicle in the movies and that’s because it’s based on a 1:35 scale model kit of the car. I fixed some embarrassing topology and made new materials for LuxCoreRender.
The underwater city of Rapture has always fascinated me ever since the game Bioshock was released in 2007. I instantly fell in love with the atmosphere, storytelling, game play, art and sound style and how things are broken and falling apart. The commercials in the game are presented in a very unique way, making a really weird thing look commonplace and natural. Like putting a person on fire by snapping your fingers or sending a pack of bees on somebody. Then Bioshock 2 came with even crazier plot twists, action and wtf-just-happened moments. I still remember the feeling in my gut when I saw Gilbert Alexander in the tank the first time.
This is the Big Sister from Bioshock 2. I had loads of fun modeling this weird and interesting character with her creepy long legs and short torso and unmistakable outfit. Based on some detail renders by Blur studios.