Creating a Jade Material

A jade rock  material can be rendered with LuxRender by using a volume. It supports three types of volumes each of them with their own strengths and weaknesses. This jade pendant is using a heterogeneous volume, which is slower to render than the other two types, but using it you are able to get some very interesting-looking  volumes.

The volume color is created by mixing together several procedural textures. Procedurals being as flexible are they are, you can create just about any look you want.

Tutorial: http://www.luxrender.net/wiki/Jade_material_2

jade tutorial 2 final

Advertisements

About piitascorner

3D artist as a hobby, using Blender and Luxrender View all posts by piitascorner

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s