Dragon

This one is based on Shanol‘s excellent original character. I really liked the character’s look with the thin body and the long legs. So I used his character as base and tried to make a dragon out of it. It turned out way more evil looking than I had planned, but you know, things change.

I tried several different materials, mostly variations of a much lighter and more translucent (and less evil) material, but as soon as I tried this darker one it was like, “Yep, this is the one”. I used only procedural textures and they were a lot of fun to mix together, even though it got messy with all the nodes in the end. 2.3 million triangles in total.

Blender used for sculpting and LuxRender for rendering.

dragon

Creative Commons License

Advertisements

About piitascorner

3D artist as a hobby, using Blender and Luxrender View all posts by piitascorner

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s